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Trials Fusion Pit Viper

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Trials Fusion
Developer(s)RedLynx
Ubisoft Shanghai
Ubisoft Kiev
Publisher(s)Ubisoft
Designer(s)Karri Kiviluoma
SeriesTrials
Platform(s)Microsoft Windows
PlayStation 4
Xbox 360
Xbox One
ReleasePlayStation 4
Xbox 360 & Xbox One
  • WW: April 16, 2014[1]
Microsoft Windows
Genre(s)Platform, racing
Mode(s)Single-player, multiplayer
  1. Trials Fusion Roach Vs Pit Viper
  2. Trials Fusion Pit Vipers
  3. Trials Fusion Pit Viper For Sale
  4. Trials Fusion Pit Viper Freischalten
  5. Trials Fusion Pit Viper Acr

Trials Fusion is a platformracing video game developed by RedLynx in collaboration with Ubisoft Shanghai and Ubisoft Kiev.[3] A follow-up to Trials Evolution, it is the fifth game in the Trials series and is the first one to be released on a PlayStation platform. The game was released on Microsoft Windows, PlayStation 4, Xbox 360 and Xbox One in April 2014.[1] A companion game, Trials Frontier, released on iOS and Android devices and is designed to accompany the console and PC title.[4] Ubisoft released six paid DLC packs, as well as several free content updates.[citation needed] Online multiplayer was added in an update on January 24, 2015.[5]

Trials Fusion was generally well received upon release. Critics praised the level design, controls, graphics, the futuristic setting, and the amount of content, but criticized the lack of tutorials for the game's create mode, and its similarity to past Trials games. By February 2015, the game had sold over 1.7 million copies.

2 days ago  The light-weight, unimaginable Pit Viper will sway applicable out from below you on the off probability! That you stick the quickening agent from a cease, and the aerobatic Fox Bat tumbles. In conclusion, the air finish over finish at your scarcest proposal. Trials Fusion Free PC. Trials Fusion Game. Also new to the Trials series is the ability to choose a quad bike for a handful of levels: the 'TKO Panda'. Other vehicles included are motorbikes 'Baggie', 'Roach', 'Pit Viper', and 'Foxbat', minibike 'Donkey', and BMX bike, 'Rabbit'. Trials Fusion also features a track editor, allowing players to.

Gameplay[edit]

Like previous games in the series, Trials Fusion presents an arcade take on the real-life sport of observed trials. The player controls a rider on a physics-based motorcycle from the start of the level to the end while navigating a number of obstacles. The game uses 3D graphics, but is played on a 2D plane, so the rider can only move forwards and backwards. The player controls how the rider shifts their weight forward and backward in order to perform wheelies and stoppies as well as flips while in the air and controlling how the bike lands. Trials Fusion, like the other games in the series, is known for, among other things, its notorious difficulty, particularly towards the end of the game. Unlike in previous Trials games, players can also perform freestyle motorcross stunts while in the air by moving the right analog stick.[6] Also new to the Trials series is the ability to choose a quad bike for a handful of levels: the 'TKO Panda'. Other vehicles included are motorbikes 'Baggie', 'Roach', 'Pit Viper', and 'Foxbat', minibike 'Donkey', and BMX bike, 'Rabbit'.[7][8]

Trials Fusion also features a track editor, allowing players to create their own courses and games.

Trials Fusion's multiplayer allows up to 8 players (PS4, Xbox One and PC) to race in different tracks, while the Xbox 360 version of the game only support 4 players. Online multiplayer was added in an update on January 24, 2015.[5]

Setting[edit]

The game is set in the year 2042,[9] after an object 'fell from the sky and changed our world',[10] and after the creation of the 'Anomaly AI'. Descended from this AI are two characters, SynDI and George[9] whose disembodied voices are heard by the player's character, Rider, throughout the game. Also in the events leading up to the game, the UN has designated some parts of the planet as 'United Nations Ungoverned Regions'.[11]

Reception[edit]

Critical response[edit]

Reception
Aggregate scores
AggregatorScore
GameRankings(PS4) 78.18%[12]
(PC) 79.75[13]
(XONE) 78.94%[14]
Metacritic(PS4) 79/100[15]
(PC) 80/100[16]
(XONE) 80/100[17]
Review scores
PublicationScore
Destructoid8/10[18]
Edge8/10[19]
Eurogamer8/10[20]
Game Informer8/10[21]
GameSpot8/10[22]
GamesRadar+[23]
GameTrailers8.8/10[24]
IGN8.2/10[25]
Joystiq[26]
OXM (US)8.2/10[27]
PC Gamer (US)85/100[28]
Polygon6.5/10[29]

Trials Fusion received generally positive reviews from critics upon release. Aggregating review website GameRankings provides an average rating of 79.75% for the Microsoft Windows version,[13] 78.18% for the PlayStation 4 version,[12] and 78.94% for the Xbox One version.[14]Metacritic provides a score of 80 out of 100 for the Microsoft Windows version,[16] 79 out of 100 for the PlayStation 4 version,[15] and 80 out of 100 for the Xbox One version.[17]

Game Informer's Matt Miller gave the game a positive score of 8 out of 10 in his review. He stated: 'Trials Fusion, like its predecessors, is a bundle of fun packaged in frustration, repetition, and memorization. If that kind of punishment is your cup of tea, Fusion offers more of what you've come to expect. The existing formula is an awfully good one, but with few meaningful steps forward, it's easy to feel like we've crashed down this road before.'[21] Lucas Sullivan from GamesRadar awarded the game a 4 out of 5. He spoke positively of the game's replayability, addictiveness, and physics, but disliked the FMX tricks, story, and certain level designs.[23]

GameSpot's Tom Mc Shea also gave the game an 8/10; in his review, Mc Shea praised the course design, calling it 'clever' and 'imaginative', the motocross style tricks, the rewards system, the track editor, which he called 'powerful', and the optional objectives. He did however heavily criticize the game's create mode for having poor tutorials; he called the creation tools the 'one downside' of the game and said that 'without a proper tutorial, [he] couldn't wrap [his] head around the obtuse tools'.[22]

Vince Ingenito of IGN gave the game an 8.2 out of 10 in his review. He said: 'Trials Fusion's precision controls and exacting challenge make it a great pickup for leaderboard perfectionists.'[25]

Polygon's Russ Frushtick was more critical of the game in giving it a 6.5/10. Frushtick said in his review that 'Every aspect of Fusion feels like a less imaginative experience that coasts rather than strives for something better. There's no question that the core Trials gameplay within Trials Fusion remains fun. But the host of missing features and bad design choices make it a significant step backwards after Evolution and for the franchise.'[29]

In a special edition of Edge magazine, listing their 100 top videogames of all-time, Trials Fusion was one of only two racing games on the list, along with OutRun 2006: Coast 2 Coast.[30]TrustedReviews listed the game at 8th in their list of the best racing games.[31] VideoGamer.com listed the game as the 4th best racing game of all time.[32]

Sales[edit]

As of February 25, 2015, the game has sold 1.7 million copies.[33][34] How to download plants vs zombies 2.

References[edit]

  1. ^ abc'Trials Fusion - RedLynx'. Archived from the original on April 16, 2014. Retrieved April 14, 2014.
  2. ^'Trials Fusion on PS4: Challenge the World'. Sony Computer Entertainment. April 11, 2014. Retrieved April 14, 2014.
  3. ^'Ubisoft Announces Trials Fusion PC Beta'. March 2014. Retrieved April 14, 2014.
  4. ^'Trials Frontier - RedLynx'. Retrieved April 14, 2014.
  5. ^ abGood, Owen S. (January 24, 2015). 'Online multiplayer available now in Trials Fusion'. Polygon. Vox Media. Retrieved January 24, 2015.
  6. ^'Trials Fusion: Probably the Last Trials Game You'll Ever Need'. Eurogamer. February 26, 2014. Retrieved April 14, 2014.
  7. ^Bikes. IGN. Retrieved June 17, 2015.
  8. ^'Trials fusion: Update 9 Adds Donkey'. Retrieved June 17, 2015.
  9. ^ ab'Review: Trials Fusion'. Stevivor Creative. April 17, 2014. Retrieved May 18, 2014.
  10. ^'Trials Fusion Review: Welcome to the future'. GameZone Online. April 16, 2014. Retrieved May 18, 2014.
  11. ^The Creepy Story Hidden in Trials Fusion. Revision3. April 16, 2014. Event occurs at 01:04. Retrieved 2014-05-18. 'United Nations Ungoverned Regions' (sign)
  12. ^ ab'Trials Fusion for PlayStation 4'. GameRankings. Retrieved 16 April 2014.
  13. ^ ab'Trials Fusion for PC Reviews'. GameRankings. Retrieved 16 April 2014.
  14. ^ ab'Trials Fusion for Xbox One Reviews'. GameRankings. Retrieved 16 April 2014.
  15. ^ ab'Trials Fusion for PlayStation 4 Reviews, Ratings, Credits, and More'. Metacritic. Retrieved 16 April 2014.
  16. ^ ab'Trials Fusion for PC Reviews, Ratings, Credits, and More'. Metacritic. Retrieved 16 April 2014.
  17. ^ ab'Trials Fusion for Xbox One Reviews, Ratings, Credits, and More'. Metacritic. Retrieved 16 April 2014.
  18. ^'Trials Fusion Review'. 16 April 2014. Retrieved 16 April 2014.
  19. ^'Trials Fusion Review'. 16 April 2014. Retrieved 16 April 2014.
  20. ^'Trials Fusion Review'. 16 April 2014. Retrieved 16 April 2014.
  21. ^ ab'Trials Fusion Review: A Fun Ride With Modest Changes'. 16 April 2014. Retrieved 16 April 2014.
  22. ^ ab'Trials Fusion Review'. 16 April 2014. Retrieved 16 April 2014.
  23. ^ ab'Trials Fusion Review'. 16 April 2014. Retrieved 16 April 2014.
  24. ^'Trials Fusion Review'. 16 April 2014. Retrieved 16 April 2014.
  25. ^ ab'Trials Fusion Review: Trials without tribulations'. 16 April 2014. Retrieved 16 April 2014.
  26. ^'Trials Fusion review: Lean to live'. 16 April 2014. Retrieved 16 April 2014.
  27. ^'Trials Fusion Review: Starts off good, and it's going to get better'. 16 April 2014. Retrieved 16 April 2014.
  28. ^'Trials Fusion Review'. 16 April 2014. Retrieved 16 April 2014.
  29. ^ ab'Trials Fusion Review: Back to the Future'. 16 April 2014. Retrieved 16 April 2014.
  30. ^The 100 Greatest video games, Edge special edition, Future Publishing, page 104
  31. ^http://www.trustedreviews.com/guide/best-racing-games
  32. ^https://www.videogamer.com/top-games/racing-games-all-time
  33. ^Purchese, Robert (24 July 2014). 'Trials Fusion breaks 1m sales after three months'. Eurogamer. Gamer Network. Retrieved 24 July 2014.
  34. ^Eddie Makuch (2015-02-25). 'Trials Fusion Sells 1.7 Million, New DLC Released'. GameSpot. Retrieved 2015-02-25.
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Trials_Fusion&oldid=966958652'

Man. Machine. The future… Of The Series?

Trials Fusion Roach Vs Pit Viper

HIGH The Pit Viper is the best Trials bike ever.

LOW Adding tricks was a bad idea that's badly done.

WTF The 'Baggie'?

Viper

Trials Fusion, the latest installment of the hardcore motorbike-platforming-time-trial-scorechase game from RedLynx is now available, but after two years and much anticipation, it arrives with an uncharacteristic whimper rather than the triumphant engine roar one would expect.

Right from the start, something seems off about Fusion. Gone is the crazy, in-your-face aesthetic of the previous two, now replaced by a generic future theme filled with boring white surfaces and neon. Patches of nature that call back to the older titles pop up here and there, but it's a strange change of direction.

This slightly-off feeling continues in the gameplay. While high-flying jumps and agonizing climbs up vertical surfaces are still here, the first 75% of Fusion's tracks are utterly forgettable. I blazed through them all with gold medals in a single sitting, and could hardly remember a thing about the lot. The older games had bizarre, unpredictable courses full of distinct scenes and surprises. These pale in comparison.

Trials Fusion Pit Vipers

A bit of its former glory returns when the Hard tracks unlock—they're a good mix of thrilling chasms and seemingly-impossible obstacles that require a grasp of the sometimes-insane physics to pass. For me, these few tracks were the best Fusion had to offer. Unfortunately, once completed, the game's balance spun off into loonyland with the Extreme tracks.

These extra-extra-punishing courses make for great viewing on YouTube, but I found it difficult to commit the free time and patience to best more than a few of these soul-killers. I was happy to complete them in HD and Evolution despite the difficulty, butthe magic just isn't there in Fusion and I felt little drive to test myself again.

Trials Fusion Pit Viper For Sale

Sadly, Fusion misses beats in areas other than level design. The first thing players will notice is that the game actually tries to tell a story this time around. It's an interesting idea, but if there was ever a game which absolutely did not need a narrative, it's Trials. Even so, the voiceovers from a disembodied AI were mildly interesting until I started failing tracks and hearing the same voice samples over and over.

The other new addition is a trick mode. Tricks and dirtbikes seem like a natural fit on paper, but in Fusion, it's an absolute trainwreck.

When airborne, the player performs tricks by holding a direction with the right stick. Unfortunately, it's incredibly finicky and nearly impossible to do them with any specificity because the bike has to be positioned at a certain angle and the stick has to move in a certain way. Given all the motion that's happening with the physics, it felt like a total crapshoot as to which trick I would do at any given time. Even worse, there are delays between when the input is entered and when the trick is actually performed, causing loss of control in a game that's all about microsecond adjustments. Xspider 7.8 download.

Trials Fusion Pit Viper Freischalten

(Oh, there's also a new ATV, but it's so limited and boring I can't imagine why they thought it was worth inclusion.)

The rest of the game feels straight-up unfinished. For example, there are some surprisingly long load times when trying to view the bikes available for each track, or when going from the results screen back to a level. Trials was built on the concept of getting the player back into the action instantly, so these chunky pauses are surprising on such powerful hardware. Even worse, texture pop-in is a common sight, and there were a few times when the game failed to provide an optimal viewing angle for play. For such a technical, demanding title, rough edges like these are disappointing.

Exacerbating this not-fully-baked status is the disappointingly small number of customization options for bikes or riders, the fact that one of the game's modes isn't active, and that multiplayer is local offline only. I wasn't even able to log into Ubisoft's proprietary UPlay system despite numerous attempts! I'm sure all of these things will change at some point in the future, but Fusion is more like a framework upon which to hang patches and DLC rather than a polished product.

Although I have great affection for the Trials franchise, Fusion doesn't feel ready for prime time. Add in the fact that it's got a higher asking price than the previous installments, and it's hard not to be disappointed. Hardcore Trials fans have probably already bought and completed this game, but for others who may be curious and haven't jumped in yet, I'd recommend either of the others before this one. Rating: 4.5 out of 10

Disclosures: This game was obtained via publisher and reviewed on the PS4. Approximately 4 hours of play were devoted to the single-player mode, and the game was completed. No time was spent in local multiplayer modes. Online multiplayer modes were not active at the time of review.

Parents: According to the ESRB, this game contains: mild language and mild violence. The violence is watching the bike's rider crash and ragdoll painfully in various situations. I honestly don't recall any salty language. There's little reason to be concerned here.

Trials fusion pit viper freischalten

Deaf & Hard of Hearing: Dialogue is subtitled, but players who want to follow the story will have a tough time reading the subs since it's death to take your eyes off of the action for even a moment. Those who can't hear it being spoken might need to track down an FAQ to find out what's being said. Otherwise, it's totally accessible.

Brad Gallaway

Pit
Trials
Brad Gallaway has been playing games since arcades were a thing and Atari was the new hotness. He's been at GameCritics since 2000. Currently, he's juggling editing duties, being a homeschooling dad, a devoted husband, and he does try to play a game once in a while.
Brad still loves Transformers, he's on Marvel Puzzle Quest when nobody's looking, and his favorite game of all time is a toss-up between the first Mass Effect and The Witcher 3. You can catch his written work here at GameCritics and you can hear him weekly on the @SoVideogames Podcast. Follow Brad on Twitter and Instagram at @BradGallaway, or contact him via email:
bradgallaway a t gmail dot com

Latest posts by Brad Gallaway (see all)

  • Mortal Kombat 11 Ultimate Review - December 3, 2020
  • So… Videogames! Ep. 208 - December 3, 2020
  • Every Game I played In 2020: November - November 30, 2020
Trials fusion pit vipers

Trials Fusion, the latest installment of the hardcore motorbike-platforming-time-trial-scorechase game from RedLynx is now available, but after two years and much anticipation, it arrives with an uncharacteristic whimper rather than the triumphant engine roar one would expect.

Right from the start, something seems off about Fusion. Gone is the crazy, in-your-face aesthetic of the previous two, now replaced by a generic future theme filled with boring white surfaces and neon. Patches of nature that call back to the older titles pop up here and there, but it's a strange change of direction.

This slightly-off feeling continues in the gameplay. While high-flying jumps and agonizing climbs up vertical surfaces are still here, the first 75% of Fusion's tracks are utterly forgettable. I blazed through them all with gold medals in a single sitting, and could hardly remember a thing about the lot. The older games had bizarre, unpredictable courses full of distinct scenes and surprises. These pale in comparison.

Trials Fusion Pit Vipers

A bit of its former glory returns when the Hard tracks unlock—they're a good mix of thrilling chasms and seemingly-impossible obstacles that require a grasp of the sometimes-insane physics to pass. For me, these few tracks were the best Fusion had to offer. Unfortunately, once completed, the game's balance spun off into loonyland with the Extreme tracks.

These extra-extra-punishing courses make for great viewing on YouTube, but I found it difficult to commit the free time and patience to best more than a few of these soul-killers. I was happy to complete them in HD and Evolution despite the difficulty, butthe magic just isn't there in Fusion and I felt little drive to test myself again.

Trials Fusion Pit Viper For Sale

Sadly, Fusion misses beats in areas other than level design. The first thing players will notice is that the game actually tries to tell a story this time around. It's an interesting idea, but if there was ever a game which absolutely did not need a narrative, it's Trials. Even so, the voiceovers from a disembodied AI were mildly interesting until I started failing tracks and hearing the same voice samples over and over.

The other new addition is a trick mode. Tricks and dirtbikes seem like a natural fit on paper, but in Fusion, it's an absolute trainwreck.

When airborne, the player performs tricks by holding a direction with the right stick. Unfortunately, it's incredibly finicky and nearly impossible to do them with any specificity because the bike has to be positioned at a certain angle and the stick has to move in a certain way. Given all the motion that's happening with the physics, it felt like a total crapshoot as to which trick I would do at any given time. Even worse, there are delays between when the input is entered and when the trick is actually performed, causing loss of control in a game that's all about microsecond adjustments. Xspider 7.8 download.

Trials Fusion Pit Viper Freischalten

(Oh, there's also a new ATV, but it's so limited and boring I can't imagine why they thought it was worth inclusion.)

The rest of the game feels straight-up unfinished. For example, there are some surprisingly long load times when trying to view the bikes available for each track, or when going from the results screen back to a level. Trials was built on the concept of getting the player back into the action instantly, so these chunky pauses are surprising on such powerful hardware. Even worse, texture pop-in is a common sight, and there were a few times when the game failed to provide an optimal viewing angle for play. For such a technical, demanding title, rough edges like these are disappointing.

Exacerbating this not-fully-baked status is the disappointingly small number of customization options for bikes or riders, the fact that one of the game's modes isn't active, and that multiplayer is local offline only. I wasn't even able to log into Ubisoft's proprietary UPlay system despite numerous attempts! I'm sure all of these things will change at some point in the future, but Fusion is more like a framework upon which to hang patches and DLC rather than a polished product.

Although I have great affection for the Trials franchise, Fusion doesn't feel ready for prime time. Add in the fact that it's got a higher asking price than the previous installments, and it's hard not to be disappointed. Hardcore Trials fans have probably already bought and completed this game, but for others who may be curious and haven't jumped in yet, I'd recommend either of the others before this one. Rating: 4.5 out of 10

Disclosures: This game was obtained via publisher and reviewed on the PS4. Approximately 4 hours of play were devoted to the single-player mode, and the game was completed. No time was spent in local multiplayer modes. Online multiplayer modes were not active at the time of review.

Parents: According to the ESRB, this game contains: mild language and mild violence. The violence is watching the bike's rider crash and ragdoll painfully in various situations. I honestly don't recall any salty language. There's little reason to be concerned here.

Deaf & Hard of Hearing: Dialogue is subtitled, but players who want to follow the story will have a tough time reading the subs since it's death to take your eyes off of the action for even a moment. Those who can't hear it being spoken might need to track down an FAQ to find out what's being said. Otherwise, it's totally accessible.

Brad Gallaway

Brad Gallaway has been playing games since arcades were a thing and Atari was the new hotness. He's been at GameCritics since 2000. Currently, he's juggling editing duties, being a homeschooling dad, a devoted husband, and he does try to play a game once in a while.
Brad still loves Transformers, he's on Marvel Puzzle Quest when nobody's looking, and his favorite game of all time is a toss-up between the first Mass Effect and The Witcher 3. You can catch his written work here at GameCritics and you can hear him weekly on the @SoVideogames Podcast. Follow Brad on Twitter and Instagram at @BradGallaway, or contact him via email:
bradgallaway a t gmail dot com

Latest posts by Brad Gallaway (see all)

  • Mortal Kombat 11 Ultimate Review - December 3, 2020
  • So… Videogames! Ep. 208 - December 3, 2020
  • Every Game I played In 2020: November - November 30, 2020

Trials Fusion Pit Viper Acr

Tags: ArcadeEveryone 10+Game ReviewsPCPS3PS4RedLynxTrialsUbisoftXbox 360Xbox One




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